AI Insights · Timothy · September 2022
Top 5 Turn-Based Tactics Games on iOS in New Zealand Q3 2022
Discover the performance trends of the top 5 turn-based tactics games on iOS in New Zealand during Q3 2022, including weekly downloads, revenue, and active users.
During the third quarter of 2022, the top 5 turn-based tactics games on iOS in New Zealand displayed varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared:
Warhammer 40,000: Tacticus ™ from Snowprint Studios AB, which was released in mid-August 2022, saw a notable increase in weekly revenue, starting at approximately $367 and peaking at $660 in early September before settling at around $473 by the end of the month. Weekly downloads peaked at 233 in the second week post-launch and then gradually declined to 40 by the end of September. Active user numbers showed a peak of 197 in late August, with fluctuations ending at 145 in the final week of September.
SQUARE ENIX’s FINAL FANTASY BE:WOTV experienced varying weekly revenue, peaking significantly at $586 in mid-September. Downloads remained low, with a maximum of 6 in the last week of September. The active user count remained stable around the low double digits early in the quarter.
The Walking Dead No Man's Land by Deca Live Operations GmbH showed consistent revenue, averaging around $160-$200 weekly, with a peak of $253 in early August. Downloads were sporadic, with a maximum of 16 at the end of June and a few weeks with no downloads. Active users saw a peak of 29 in early August but generally hovered around the low 20s.
Playgendary Limited’s Bowmasters - Multiplayer Game enjoyed steady weekly revenue, ranging from $111 to $207, and consistent downloads, peaking at 307 in the first week of September. The game maintained a robust active user base, starting at 2.6K and peaking at 3.5K in early September.
DDTank Mobile from 7road International HK Limited had fluctuating weekly revenue, reaching a high of $577 at the end of June but dropping to single digits by late September. Downloads were minimal, with a peak of 5 in mid-July and several weeks with no new downloads recorded.
This data is sourced from Sensor Tower, providing more insights into the mobile app market.